GamingTech-Shift100The Shift 100 has been created to identify the gaming technology entrepreneurs who are at the forefront of the industry’s revolutionary change. They run businesses that are innovating rapidly to meet the enhanced expectations of the modern, empowered consumer, and seek to offer greater interactivity, quality and entertainment value.

Their inclusion has been validated by a panel led by Fresh Business Thinking group editor, Michael Baxter.

Bivek Sharma, head of KPMG Small Business Accounting, said:

"We’re super excited to be associated with the Shift 100, as our service is built around supporting innovative and ambitious small businesses as they scale up. There’s some fantastic firms listed, and it shows the sheer breadth and depth of the gaming tech sector."

[/vc_column_text][/vc_column][vc_column][vc_tta_tabs color="green" active_section="1"][vc_tta_section i_icon_fontawesome="fa fa-user" title="Geared Up" tab_id="1453119732628-c5f38edb-7a8f" add_icon="true"][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460329-a7a130b2-84b7-2" include="97574"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Patrick Buckland & Neil Barden

Stainless Games [bs_collapse id="collapse_472b-cf0d"]
[bs_citem title="Full bio" id="citem_91a3-ef3a" parent="collapse_472b-cf0d"]

Stainless Games was founded by Patrick Buckland & Neil Barden.

Stainless Games is an independent British video game developer based in Newport, Isle of Wight that is best known for the creation of the multimillion-selling Carmageddon franchise, which has since acquired both acclaim and infamy.

USP: They make mobile games.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460335-8bed966e-6332-3" include="97575"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Croft & David Bailey

Mediatonic Games [bs_collapse id="collapse_98df-732d"]
[bs_citem title="Full bio" id="citem_cde6-1100" parent="collapse_98df-732d"]

Twitter: @MediaTonic

Mediatonic was founded 2005 by Paul Croft and David Bailey, building large scale games for digital platforms such as smartphones, PC’s and Xbox.

Mediatonic operates a 'Games as a Service' business model which centres around serving players through games that are continuously updated with new content via the web.

USP: They create their games in house and with partners such as Activision.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460339-0bdd05da-39cc-6" include="97576"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jason Kingsley & Chris Kingsley

Rebellion Developments [bs_collapse id="collapse_8e75-0611"]
[bs_citem title="Full bio" id="citem_05a5-b047" parent="collapse_8e75-0611"]

Twitter: @Rebellion

Rebellion® is one of Europe’s leading independent game developers and comic book publishers. The studio’s flagship Sniper Elite games series leads the way for authentic stealth and sniping gameplay with more than 10 million units sold worldwide.

In 2006, Rebellion again broadened its horizons by launching Abaddon Books, a publishing arm with a focus on sci-fi and fantasy work. They boast a truly substantial body of award-winning fiction.

USP: Award-winning independent UK game developers.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460342-1180f28d-ede6-5" include="97577"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Alex Evans, Dave Smith & Mark Healey

Media Molecule [bs_collapse id="collapse_b05f-d1e4"]
[bs_citem title="Full bio" id="citem_553c-cb60" parent="collapse_b05f-d1e4"]

Twitter: @mediamolecule

Media Molecule are a video game development studio based in Guildford. They are a proud member of the PlayStation Worldwide Studios.

Media Molecule are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded, and are currently building the next generation of Play, Create and Share for PlayStation 4: Dreams.

USP: They create unique adventure games.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460344-c5d06abc-9331-10" include="97578"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Debbie Bestwick

Team 17 [bs_collapse id="collapse_0f90-bddd"]
[bs_citem title="Full bio" id="citem_4ae2-a714" parent="collapse_0f90-bddd"]

Twitter: @team17ltd

Team 17 Digital Limited (formerly 17-Bit Software and later Team 17 Software Limited), are a British video game developer best known for creating the Worms and Alien Breed video game series.

Most of their early releases were on the Amiga home computer system and featured trademark smooth scrolling, and detailed cartoonish art. Team17 now develops for Microsoft Windows, Android, iOS, and video game consoles.

USP: One of the world's fully independent video game developer and publisher.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460346-02e23010-c656-6" include="97579"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Tameem Antoniades

Ninja Theory [bs_collapse id="collapse_a80d-8133"]
[bs_citem title="Full bio" id="citem_b078-1c98" parent="collapse_a80d-8133"]

Twitter: @Ninjatheory

Ninja Theory Ltd. was formed in 2004 by four partners, including current Directors Nina Kristensen, Tameem Antoniades and Jez San OBE (Non-Executive Director).

The Ninja Theory studio pride themselves on striving for the highest production values and continually pushing the boundaries of technology, art and design to create evermore exciting video game experiences.

USP: They pioneered the use of Performance Capture in video games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460347-c8070ca7-153e-4" include="97580"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Herman Narula & Rob Whitehead

Improbable [bs_collapse id="collapse_057a-5ce7"]
[bs_citem title="Full bio" id="citem_caa3-4991" parent="collapse_057a-5ce7"]

Twitter: @ Improbableio

Founded in 2012, Improbable is developing an operating environment that makes building simulated worlds possible.

Simulated worlds provide unique insight to those asking questions of complex systems. As well as enabling completely new experiences in gaming, simulated worlds can solve significant problems in areas as diverse as defence, energy, city efficiency, health, and finance.

USP: Enabling completely new experiences in gaming.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460349-9e72a24c-076d-8" include="97581"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Niv Borenstein & Andy Schwarts

Kazooloo [bs_collapse id="collapse_ec69-2820"]
[bs_citem title="Full bio" id="citem_07aa-d9c9" parent="collapse_ec69-2820"]

Twitter: @Kazooloo

Founded in 2013, Kazooloo Studios is a company that develops virtual mobile gaming applications and system game software.

Kazooloo is an augmented reality video game powered by a mobile app and a physical game board. the game was released in iOS and Android platforms in 2014. Kazooloo game requires the player to move constantly around the board to avoid enemies’ shots.

USP: Specialises in mobile games for kids and teenagers.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460352-fc5a91ff-4836-1" include="97582"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Tony Pearce

gamesGRABR [bs_collapse id="collapse_f6e1-65c4"]
[bs_citem title="Full bio" id="citem_2700-a21b" parent="collapse_f6e1-65c4"]

Twitter: @ gamesGRABR

Founded in 2013, gamesGRABR is a social network for people that love games, available on mobile, tablet and PC.

gamesGRABR gives the user the ability to discover, collect and play the games they love. Developed in a contemporary ‘pinboard-style’ interface not only does it act as a massive online catalogue of all things gaming, but it allows the user to curate their own collections, discover, engage, play and share them with other users with similar interests.

USP: A social network for people that love games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460354-901d21f5-b8de-2" include="97583"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Tony Pearce & Peter Molyneux

22 Cans [bs_collapse id="collapse_6434-7ae4"]
[bs_citem title="Full bio" id="citem_b30e-d2d6" parent="collapse_6434-7ae4"]

Twitter: @22cans

Founded in 2012 by industry legend and creator of the God Game genre, Peter Molyneux.

22cans Ltd is a new start-up independent videogame developer focusing on multi-platform and mobile. They create games for the world, with innovation at its heart, and our journey has only just begun.

USP: A game development company that focuses on mobile video games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460357-89a4b041-c27d-2" include="97584"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Chris van der Kuyl & Paddy Burns

4J Studios [bs_collapse id="collapse_77fa-edd0"]
[bs_citem title="Full bio" id="citem_da39-9818" parent="collapse_77fa-edd0"]

Twitter: @4JStudios

4J Studios is a game development studio established in 2005, based in Scotland.

4J have an extremely experienced core team of designers, technology & games programmers and artists. The company's ethos is to combine innovation, creativity and technical excellence with efficient production practices.

USP: Develop products for all popular console game systems.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460359-d5c336b2-7413-2" include="97585"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Chris Roberts

Could Imperium Games [bs_collapse id="collapse_0e54-1402"]
[bs_citem title="Full bio" id="citem_93be-143d" parent="collapse_0e54-1402"]

Twitter: @Cloud_Imperium

Could Imperium Games was founded in 2012 by Chris Roberts.

Cloud Imperium Games, Inc. is a new kind of independent studio outside the established publisher system.

USP: An independent studio delivering AAA experiences.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460361-3374d3b1-b1aa-5" include="97586"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Lee Hutinson, Matt Shepcar & Mark South

Double Eleven [bs_collapse id="collapse_1569-0d49"]
[bs_citem title="Full bio" id="citem_9f7a-781e" parent="collapse_1569-0d49"]

Twitter: @DoubleElevenLtd

It was founded by former Rockstar Games developers, Lee Hutchinson and Matt Shepcar, in 2009.

Double Eleven is a video game publisher Creates adventure games such as Little Big Planet and works with the Lego Series of games.

USP: A video game publisher specialising in adventure games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460362-53ffff5b-9cb3-10" include="97587"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Chris Mehers

Edge Case Games [bs_collapse id="collapse_68f7-74d8"]
[bs_citem title="Full bio" id="citem_908a-319f" parent="collapse_68f7-74d8"]

Twitter: @EdgeCaseGames

Edge Case Games was founded in 2005 by Chris Mehers.

Edge Case Games are the team behind Strike Suit Zero, the dogfighting game is the first to ride the wave of the space combat revival.

USP: Combat games developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460363-d1922b31-5baf-3" include="97589"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Barry Meade

Fireproof Studios [bs_collapse id="collapse_050c-f62f"]
[bs_citem title="Full bio" id="citem_b34a-674c" parent="collapse_050c-f62f"]

Twitter: @fireproof_games

Fireproof was founded in 2008 and is the company behind the award-winning puzzle game series: The Room.

They previously specialised in the creative outsourcing of environments, assets and characters for the videogame industry. Now they've made the leap to developing their own games.

USP: The company behind the award-winning puzzle game series.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460363-cae5a61a-7432-0" include="97590"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Craig Howard, Chris Davie, Mark Craig, Nick Davies, Chad Wright, Pete Wallace, Andy Davidson, Jeff Lewis, Paul Morrissey & Pete O’Brien

Lucid Games [bs_collapse id="collapse_1929-a29e"]
[bs_citem title="Full bio" id="citem_5029-5dc0" parent="collapse_1929-a29e"]

Twitter: @Lucidgamesltd

Lucid Games was founded in 2011 and is an independent studio that develops games and applications. Its product portfolio includes Wars Dimensions, 2KDrive, Jacob Jones & the Bigfoot Mystery, Travel Bug, and more.

Lucid Games specialises in original IP, mobile gaming, cloud gaming, design solutions, technology solutions, racing games, social gaming, casual gaming, and game monetization.

USP: Creates a wide range of games and gaming solutions.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460365-288bf10e-b70a-7" include="97591"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Patrick O’Luanaugh

NDreams [bs_collapse id="collapse_bf76-3d94"]
[bs_citem title="Full bio" id="citem_0122-72eb" parent="collapse_bf76-3d94"]

Twitter: @ndreamsvr

NDreams was founded in 2006 by Patrick O’Luanaugh.

NDreams are a videogame developer/publisher based in Farnborough, UK that specialise in creating amazing virtual reality games, worlds and experiences.

USP: They create virtual reality games developer/publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460365-7d53856b-928c-0" include="97592"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Gavin Raeburn, Trevor Williams and Ralph Fulton

Playground Games [bs_collapse id="collapse_5de1-c87d"]
[bs_citem title="Full bio" id="citem_22a7-04fe" parent="collapse_5de1-c87d"]

Twitter: @weareplayground

Founded in 2010, Playground Games is an independent video game developer.

Playground Games is known for developing the Forza Horizon series, which is part of the larger Forza franchise published by Microsoft Studios. They’re heavily invested in the Forza franchise which is published by Microsoft Studios.

USP: An independent video game developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460366-cced4249-8f10-6" include="97593"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Martin Defries

Rising Star Games [bs_collapse id="collapse_f71e-be79"]
[bs_citem title="Full bio" id="citem_f772-304d" parent="collapse_f71e-be79"]

Twitter: @RisingStarGames

Rising Star Games is a video game publisher formed in 2004 as a joint business venture between the Scandinavian distributor, Bergsala and Japanese video game publisher and content developer, Intergrow.

Rising Star Games have published over 105 titles for Nintendo, PlayStation and Xbox consoles, as well as PC.

USP: A video game publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460367-5a9594f8-120a-3" include="97594"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Gaz Liddon & Billy Thomson

Ruffian Games [bs_collapse id="collapse_be91-a703"]
[bs_citem title="Full bio" id="citem_78d5-d3b9" parent="collapse_be91-a703"]

Twitter: @RuffianGames

Ruffian Games was founded in 2008 by Billy Thomson and Gaz Liddon. Billy was previously lead designer at Realtime Worlds and Gaz previously ran Xen Group.

Ruffian Games consists of members from Realtime Worlds and Xen Studios, among others. They are known for Crackdown and Crackdown 2.

USP: A video game developer and publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460368-11224a47-5d28-9" include="97595"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Ian Bell, Andy Garton, Tom Curtis, Vittorio Rapa, Viktor Kolomiets, Stephen Baysted and Mark Pressburg

Slightly Mad Studios [bs_collapse id="collapse_7626-360a"]
[bs_citem title="Full bio" id="citem_1560-d25b" parent="collapse_7626-360a"]

Twitter: @projectcarsgame

Slightly Mad Studios is an independent video game company founded in 2008.

Currently, Slightly Mad Studios is developing the sequel to its community-based racing simulator Project CARS. This title was developed using community-based development, pre-alpha testing, and funding, in an attempt to bypass normal publishing costs.

USP: An independent community-based video game company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460369-c6c6389f-ccb6-2" include="97596"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Chris Delay, Mark Morris and Thomas Arundel

Introversion Software [bs_collapse id="collapse_739f-aae4"]
[bs_citem title="Full bio" id="citem_3da1-945c" parent="collapse_739f-aae4"]

Twitter: @IVSoftware

Introversion Software was founded in 2001 by three university students, Chris Delay, Mark Morris and Thomas Arundel.

Introversion Software is one of the UK’s most-respected and successful independent game developers and publishers. They have gone on to create five critically acclaimed video games including, cult classics Prison Architect, Uplink, DEFCON, Darwinia and Multiwinia.

USP: An independent video game company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460370-6961b9c0-3b7a-3" include="97597"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jeff Minter

LLamasoft [bs_collapse id="collapse_73b1-7b38"]
[bs_citem title="Full bio" id="citem_f1fa-73cf" parent="collapse_73b1-7b38"]

Twitter: @Llamasoft_ox

Jeff Minter founded Llamasoft in 1982. They quickly established a reputation for producing games rich in originality, adrenaline-pumping action, quirky humour and digital ungulates.

Over the years Llamasoft has released over 30 games on nearly 20 platforms, garnering plenty of awards along the way, as well as a loyal community of fans.

USP: An independent video game company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460371-62642d0b-f841-0" include="98047"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]David Banner & Richard Pring

Wales Interactive [bs_collapse id="collapse_aa90-01b5"]
[bs_citem title="Full bio" id="citem_09f0-2273" parent="collapse_aa90-01b5"]

Twitter: @walesinter

Founded in 2011 by David Banner and Richard Pring, Wales Interactive is a multi-award winning video games developer & publisher.

Wales Interactive pride themselves on being an unshackled independent developer making their own ideas exclusively from our Pencoed studio in South Wales. This includes all writing, design, programming, art, music, marketing and they even publish their own games.

USP: An independent video game developer & publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460372-43ba6e85-a52e-0" include="97599"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Carrington

Vulcan Software [bs_collapse id="collapse_0c7a-2786"]
[bs_citem title="Full bio" id="citem_da0e-2ad6" parent="collapse_0c7a-2786"]

Vulcan Software was founded by Paul Carrington and is based in the Cotswolds. Paul was responsible for programming 6 MiniSeries titles and publishing 15 games for the Amiga platform over a 5 year period.

To celebrate Vulcan's 10th anniversary Paul returned to game development and re-launched all 12 episodes of the Valhalla Classics speech adventure and 8 worlds of Timekeepers for the PC.

USP: An independent games publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_tta_section][vc_tta_section i_icon_fontawesome="fa fa-user" title="Full Throttle" tab_id="1454941565613-98945611-59ac" add_icon="true"][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460374-367288d6-53d7-7" include="97603"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Nasar Hasshu, Salim Hasshu and Nizaaam Majothi

ZRZStudios [bs_collapse id="collapse_2b53-8e3f"]
[bs_citem title="Full bio" id="citem_2c7c-0e7d" parent="collapse_2b53-8e3f"]

Twitter: @ZRZStudio

ZRZStudios was founded in 2011 by Nasar Hasshu, Salim Hasshu and Nizaaam Majothi.

They create mobile games as well being a source of the latest and greatest games, tech, and product news, reviews and videos

USP: A mobile games creator.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460374-81b6b41c-b62e-3" include="97604"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Alex Zeitler, Matt Zanetti Mark Hastings & Charlie Czerkawski

Guerilla Tea [bs_collapse id="collapse_145d-931b"]
[bs_citem title="Full bio" id="citem_c85d-7b48" parent="collapse_145d-931b"]

Twitter: @Guerilla_Tea

Guerilla Tea was founded in 2011 by Alex Zeitler, Matt Zanetti, Mark Hastings & Charlie Czerkawski.

Guerilla Tea is an award winning independent game developer. They work with a range of game publishers, brand owners and digital agencies. They have also worked with Cancer Research UK, Knux and an Unnamed HTML5 game for BBC.

USP: An award winning independent game developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460375-f73bd6c3-6e69-10" include="97605"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Sam Read

Hypersloth [bs_collapse id="collapse_f56f-3e7b"]
[bs_citem title="Full bio" id="citem_b11c-2919" parent="collapse_f56f-3e7b"]

Twitter: @HyperSlothGames

Hypersloth was founded in 2005 by Sam Read.

Hypersloth are an independent games company that develops products for PC. They create unique games suitable for a wide audience to a high standard, whilst catering towards the future of VR.

USP: An independent games company creating VR games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460376-b49b0e1f-3186-3" include="97606"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jason Pugh and James, Jon and Michael Brown

Boneloaf [bs_collapse id="collapse_c46b-a409"]
[bs_citem title="Full bio" id="citem_097e-263e" parent="collapse_c46b-a409"]

Twitter: @BoneLoaf

Boneloaf was founded by three brothers James, Jon and Michael Brown in 2011. In June 2014 the three members of Boneloaf were joined by friend and illustrator Jason Pugh.

Boneloaf was setup 'to make games and toys informed by an adolescence spent watching bizarre Filmation and Hasbro cartoons, playing multiplayer arcade and console games, and drawing silly characters'.

USP: A small independent game studio currently making a series of experimental multiplayer party games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460377-f89dbdab-d1e4-2" include="97607"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Kilduff-Taylor and Ian Hardingham

Mode 7 Games [bs_collapse id="collapse_bba0-2c21"]
[bs_citem title="Full bio" id="citem_9fa1-461a" parent="collapse_bba0-2c21"]

Twitter: @Mode7Games

Founded in 2005 by joint managing directors Paul Kilduff-Taylor and Ian Hardingham.

Mode 7 are best known as a developer for their multi-award-winning 2011 strategy game Frozen Synapse, and as a publisher for the widely-acclaimed action title Tokyo 42.

USP: An indy game developer and publisher.


[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460378-777597f2-f99e-6" include="97608"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Danny Goodayle and Roberta Saliani

Just a Pixel [bs_collapse id="collapse_99a3-8b38"]
[bs_citem title="Full bio" id="citem_a99d-6db0" parent="collapse_99a3-8b38"]

Twitter: @JustPixelGames

Just a Pixel was founded in 2012 by Danny Goodayle and Roberta Saliani.

Just a Pixel is a creative digital agency and videogames studio. They specialise in creating fresh and engaging video games experiences.

USP: They create engaging video games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460379-221da86a-5cf6-5" include="97611"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Richard Patching

Destroy all Pixels [bs_collapse id="collapse_1173-3a83"]
[bs_citem title="Full bio" id="citem_20f7-4b6d" parent="collapse_1173-3a83"]

Twitter: @DestroyPixels

Destroy All Pixels was founded in 2016 as a solo indie games studio by Richard Patching. With a degree in games development, Richard has been a professional developer for 10 years, mostly writing large scale web apps.

Richard decided to start working on a debut solo project and is currently working on 'Call the Blacksmith'.

USP: Creator of a simulation and management game.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460379-f820dbb5-81e6-6" include="97609"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Mark Hogan and Martin Ashford

Popup Asylum [bs_collapse id="collapse_5e9d-9200"]
[bs_citem title="Full bio" id="citem_6900-b6b9" parent="collapse_5e9d-9200"]

Twitter: @PopupAsylumPopup Asylum was founded in 2012 by Mark Hogan and Martin Ashford.

The indie game developers create their own game titles such as their first commercial game ‘Look Out Below’ which came out in 2013 and are currently working on a game called Kindred.

USP: Independent artists and developers pushing the limits of indie game development.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460381-84374649-b210-0" include="97610"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Ric Moore & Harry Holmwood

The Secret Police [bs_collapse id="collapse_b22b-ca28"]
[bs_citem title="Full bio" id="citem_a87d-0eae" parent="collapse_b22b-ca28"]

Twitter: @SePoGames

The Secret Police was founded by Ric Moore & Harry Holmwood. They are backed by some of the biggest names in the games industry.

The Secret Police is a mobile game studio with a team of talented, experienced artists, programmers and designers. They create great games they think players around the world will love.

USP: An indie development team.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460382-217786e8-5891-5" include="97612"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Andrew Breaks

Animal Vegetable Mineral [bs_collapse id="collapse_65f9-523e"]
[bs_citem title="Full bio" id="citem_5148-1237" parent="collapse_65f9-523e"]

Twitter: @AVMLTD

Animal Vegetable Mineral was founded in 2011 by Andrew Breaks.

AVM are an innovative production company with a unique blend of skills that bring together Art, Entertainment & Technology. They use technology to help us tell stories & stimulate conversations.

USP: A creative content company that specialise in developing and producing world-class cross platform entertainment.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460383-965625ac-97ad-9" include="97613"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Angie Skazka, Manfred Micaux and David Pribil

Run Troll [bs_collapse id="collapse_cb21-3103"]
[bs_citem title="Full bio" id="citem_ea55-933b" parent="collapse_cb21-3103"]

Twitter: @RunTroll

RunTroll was founded in 2013 by Angie Skazka, Manfred Micaux and David Pribil.

For people with a smartphone who want to exercise more, RunTroll is a free app that turns running into a game. Unlike traditional running apps, RunTroll motivates and inspires people to go for a run by connecting them with friends or anyone around the world in real-time, providing a multiplayer race experience.

USP: A multiplayer running app developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460384-a1d4cc1b-b5b1-9" include="97641"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Ross Taylor-Turner

Rocket Jump Technology[bs_collapse id="collapse_a58d-e2b4"]
[bs_citem title="Full bio" id="citem_932f-646a" parent="collapse_a58d-e2b4"]

Twitter: @RocketJumpTech

Rocket Jump Technology was initially founded as an enterprise web development consultancy by Ross Taylor-Turner where he worked alongside contracted programming work by day. Now, the company is approaching a period of transition into a full-time, professional game development studio.

Rocket Jump Technology are currently working on King Under the Mountain, a simulation-based settlement-building management game set in a fantasy world.

USP: They create and design games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460385-9d358be9-e2ae-3" include="97626"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Zbig Woznowski, Peter Sas, Sebastian Lagemann and Michal Lagodzic

Reality Games[bs_collapse id="collapse_d346-cecf"]
[bs_citem title="Full bio" id="citem_c166-4e78" parent="collapse_d346-cecf"

Twitter: @bdgame_engine

Reality Games was founded in 2014 by Zbig Woznowski, Peter Sas, Sebastian Lagemann and Michal Lagodzic.

Reality Games is a mobile gaming platform that is based on real world data in real time. The game engines of the company use real world information through sources such as, transportation, show business, entertainment, photos, geolocation, and weather data.

USP: A mobile game based on real data.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460388-5d910f7e-ebd0-8" include="97614"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Kam Star

PlayGen [bs_collapse id="collapse_aec5-9a1c"]
[bs_citem title="Full bio" id="citem_b439-f491" parent="collapse_aec5-9a1c"]

Twitter: @playgen

Play Gen was founded in 2001 by Kam Star and is based in London.

PlayGen is an integrated research & design studio delivering applied games, gamification and simulations.

USP: An integrated R&D studio.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460388-f0a674a3-056d-10" include="97615"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Samuel Haber

Betify [bs_collapse id="collapse_8e39-3e28"]
[bs_citem title="Full bio" id="citem_a3ee-2d00" parent="collapse_8e39-3e28"]

Twitter: @getBetify

Betify was founded in 2013 by Samuel Haber and is based in London.

Betify is a mobile application that enables its users to play challenge-based social games. The application allows its users to create challenges that others can fulfil. They are awarded points for each challenge completed.

USP: A social game smartphone application.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460389-67956ff4-8168-4" include="97616"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Varga, Matthaus Ittner and Tolulope Ogunsina

Playbrush [bs_collapse id="collapse_5b75-237b"]
[bs_citem title="Full bio" id="citem_13a5-61f3" parent="collapse_5b75-237b"]

Twitter: @TeamPlayBrush

Playbrush was founded in 2014 by Paul Varga, Matthaus Ittner and Tolulope Ogunsina and are based in London.

Playbrush’s core team works closely with engineers and designers, as well as advisors, including renowned dentists, public health specialists, academics, entrepreneurs and investors. They make brushing teeth fun by transforming conventional toothbrush into a gaming controller

USP: A gaming controller toothbrush.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460390-e49f0827-a18f-4" include="97619"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Michael Othen

DigiCub [bs_collapse id="collapse_2073-cb2a"]
[bs_citem title="Full bio" id="citem_a636-72bf" parent="collapse_2073-cb2a"]

Twitter: @DigiCub

Michael Othen founded DigiCub in 2011 and more recently has co-founded Fusebox.

Michael has worked in the industry for over 10 years, on high profile titles such as Battlefield 3 & 4 Bad Company 1 & 2, as well as Burnout Paradise and Black.

USP: Create 2D iOS apps and games worthy of great adjectives and mobile games for Television IP.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460391-33a6204e-583c-4" include="97617"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Joshua Davidson, Simon Burman, Paul Hutson & Mathieu Triay

Night Zookeeper [bs_collapse id="collapse_e0ff-2848"]
[bs_citem title="Full bio" id="citem_442c-3ae4" parent="collapse_e0ff-2848"]

Twitter: @NightZooKeeper

Night Zookeeper was founded in 2011 by Joshua Davidson, Simon Burman, Paul Hutson and Mathieu Triay.

Their mission is to ‘Set Creativity Free’ and create digital experiences for children as rich in creative possibilities as a sheet of paper.

USP: An online writing tool for interactive lessons.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460392-71a37db9-b544-8" include="97618"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Barry White & Phil Goddard

GamesChart [bs_collapse id="collapse_f2df-97b0"]
[bs_citem title="Full bio" id="citem_31ff-83c7" parent="collapse_f2df-97b0"]

Twitter: @GamesChart

GamesChart was founded by Barry White and Phil Goddard.

GamesChart is a free tracking and monetization plugin for online & mobile games. The GamesChart network uses a hybrid of game discovery & in-game advertising to help big name publishers like EA, Disney & Ubisoft acquire new players for their online and mobile games.

USP: Offer a free tracking plugin for online & mobile games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460393-0e889168-9777-8" include="97620"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Amir Shadmand and Dr Anousheh Tavakoli

Supenta [bs_collapse id="collapse_40a9-7c6e"]
[bs_citem title="Full bio" id="citem_8e75-4e32" parent="collapse_40a9-7c6e"]

Twitter: @Supenta

Supenta was founded in 2012 by Amir Shadmand and Dr Anousheh Tavakoli.

Supenta are the team behind Flitchio. Their mission is to challenge themselves to create cutting edge technology products that make a real difference to people's lives. Flitchio is the first smartphone case with a built-in game controller.

USP: Create innovative technology products making difference to people's lives.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460394-d20ff704-1742-3" include="97621"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jude Ower

Playmob [bs_collapse id="collapse_1cfd-a839"]
[bs_citem title="Full bio" id="citem_89f9-cea6" parent="collapse_1cfd-a839"]

Twitter: @PlayMob

PlayMob was founded in 2011 by Jude Ower.

Playmob is a cause marketing platform designed for forward thinking organisations that have big audiences, strong values and a deep commitment to doing good. They bring brands into games.

USP: Playmob weave a brand's narrative into games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460394-5ff172be-f272-6" include="97622"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]John Earner, Toby Moore and Simon Hade

Space Ape Games [bs_collapse id="collapse_8ef0-e97f"]
[bs_citem title="Full bio" id="citem_4950-17e2" parent="collapse_8ef0-e97f"]

Twitter: @SpaceApeGames

Space Ape Games was founded in 2012 by John Earner, Toby Moore and Simon Hade.

Space Ape are a mobile/social gaming startup with a diverse team of highly talented and experienced game makers, creating games that millions of people play and love.

USP: Create high quality and successful games on mobile devices.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460395-a79a1142-cb66-6" include="97623"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Darren Jobling

ZeroLight [bs_collapse id="collapse_7991-85a0"]
[bs_citem title="Full bio" id="citem_afda-6559" parent="collapse_7991-85a0"]

Twitter: @ZeroLight

ZeroLight was created in 2014 by former racing videogame developer Darren Jobling. He spotted the car market’s need for a more sophisticated virtual car showroom.

Zerolight is a real-time 3D car configurator solution. The innovative software enables dealerships to create a fully interactive showcase of their complete range of models, designs and options.

USP: The world's most advanced car configurator solution.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460396-8f60197f-9b15-10" include="97624"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Pete Samuels

SuperMassive Games [bs_collapse id="collapse_2d59-8d39"]
[bs_citem title="Full bio" id="citem_34d4-6e59" parent="collapse_2d59-8d39"]

Twitter: @SuperMGames

Founded in 2008 by Pete Samuels, the studio is now home to over 100 talented individuals working across a range of storytelling and VR titles.

The Supermassive Games studio has received numerous awards, including a BAFTA for Until Dawn. The studio also works with GamesAid, other charities and educational establishments, delivering both high-end interactive drama and boundary-breaking VR.

USP: Deliver high-end interactive drama and unique games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" gap="0" grid_id="vc_gid:1494840460397-14cd2e11-5e56-10" include="97625"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Smith and Derek Pettigrew

Strawdog [bs_collapse id="collapse_c35c-73a6"]
[bs_citem title="Full bio" id="citem_bfef-f607" parent="collapse_c35c-73a6"]

Twitter: @StrawDogStudios

Strawdog Studios Ltd. was established in 2003 by Paul Smith and Derek Pettigrew.

Team Strawdog has a collective flair for creative and innovative original concepts for console and casual games, and has particular expertise in producing games for digital distribution platforms.

USP: They make console, casual games and applications for various platforms.


[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_tta_section][vc_tta_section i_icon_fontawesome="fa fa-user" title="Overdrive" tab_id="1455609153500-a8698d26-0ca4" add_icon="true"][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460398-855e0660-c341-4" include="97730"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Dominic Wheatley

Headstrong Games [bs_collapse id="collapse_3192-3a12"]
[bs_citem title="Full bio" id="citem_c1cc-54fc" parent="collapse_3192-3a12"]

Twitter: @headstrongames

Founded by Dominic Wheatley in 2000, Headstrong Games is a leading independent video game development studio. With extensive experience across multiple genres, they have been making games for the industry’s biggest names.

Headstrong develop retail and digital-delivery products across all major home console and mobile platforms. They pride themselves on delivering successful, high-quality digital entertainment on schedule.

USP: Developers of retail and digital-delivery products.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460400-e49c5944-95a7-2" include="97725"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Ken Noland

Fundamental Games [bs_collapse id="collapse_5929-2228"]
[bs_citem title="Full bio" id="citem_2838-4745" parent="collapse_5929-2228"]

Founded in 2012 by Ken Noland, Fundamental Games are looking to blast apart the action adventure genre.

Fundamental Games are a firm believer in great games being built on strong foundations and aim to get the core game-play right first and then building up that truly mind-blowing experience.

USP: Creator of action adventure games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460401-06a20ccf-2d73-7" include="97726"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Joe Stevens

Whispering Gibbon [bs_collapse id="collapse_d35a-931b"]
[bs_citem title="Full bio" id="citem_ab10-4f84" parent="collapse_d35a-931b"]

Twitter: @gibbonwhispers

Founded in 2012 by Joe Stevens, Whispering Gibbon is staffed by a highly experienced team, with a background specialising in 3D Graphics and rendering engine development.

They have created technology to capture models in-game, and then enable them to be 3D printed, automatically. This has resulted in their flagship products, GrabIt and RenderFab.

USP: A team of technology developers, engineering world class technology solutions.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460407-46e38018-2aa3-3" include="97728"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]GameDigits

[bs_collapse id="collapse_de3d-f5c6"]
[bs_citem title="Full bio" id="citem_7611-1ff6" parent="collapse_de3d-f5c6"]

Twitter: @GameDigits

GameDigits was founded in 2012 by Ian Lindsey and is based in Yorkshire.

GameDigits is a company dedicated to creating fun games for mobile devices. They have the expertise to produce top quality games to the highest standard.

USP: A company dedicated to creating fun games for mobile devices.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460409-0e79d9b4-4111-8" include="97729"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Lilly Devon

Little Wolf Studios [bs_collapse id="collapse_f933-250f"]
[bs_citem title="Full bio" id="citem_d5f9-d1e3" parent="collapse_f933-250f"]

Twitter: @LittleWolfGames

Little Wolf Studio was founded in 2014 by Lilly Devon.

Little Wolf Studio specialise in creating new, surreal and beautiful experiences for gamers of all ages. Their focus is on creating games with a ‘soul’. By that they mean, games with a meaning and purpose.

USP: with a focus on creating emotive story based video games for console and PC.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460409-87560997-48f3-6" include="97731"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Martyn Bramall

Mars on a Stick [bs_collapse id="collapse_060d-d9e9"]
[bs_citem title="Full bio" id="citem_eb54-2234" parent="collapse_060d-d9e9"]

Twitter: @MarsOnAStick

Founded in 2014, Mars on a Stick are a team of hugely experienced individuals.

Mars on A Stick is an independent software developer ready to take advantage of all emerging digital markets.

USP: Develop content for a wide range of hardware platform.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460410-b4d7a06c-5136-2" include="97732"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]James Marsden

FuturLab [bs_collapse id="collapse_7fe9-2ce8"]
[bs_citem title="Full bio" id="citem_628f-6e7d" parent="collapse_7fe9-2ce8"]

Twitter: @FuturLab

FuturLab is an award winning game studio based in Brighton and was founded in 2003 by James Marsden.

FuturLab develop and publish original games on mobile and console. They’ve recently released Velocity 2X and Surge Deluxe to critical acclaim and now they're working on a new IP.

USP: Develop and publish games for mobile and consoles such as PlayStation VR.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460411-147fbe41-6950-8" include="97733"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Kevin Buckner and Clive Robert

DR Studios [bs_collapse id="collapse_77b1-0eb4"]
[bs_citem title="Full bio" id="citem_ea97-54dc" parent="collapse_77b1-0eb4"]

Twitter: @DRStudiosUK

DR Studios was founded by Kevin Buckner and Clive Robert.

DR Studios is an independent mobile games design and development studio. They develop free to play mass market games with strong simulation entertainment experiences available on iOS platform.

USP: Develop free to play mass market games with strong simulation entertainment experiences.

[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460413-12be7c85-a7f9-1" include="97734"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Chris Mehers

Edge Case Games [bs_collapse id="collapse_4cef-ee57"]
[bs_citem title="Full bio" id="citem_d8f2-6125" parent="collapse_4cef-ee57"]

Twitter: @FracturedSpace

Edge Case Games was founded in 2014 by Chris Mehers.

Edge Case Games are currently working on Fractured Space, a team-based 5v5 battles game, focused on teamwork strategies, working together to dominate the battlefield.

USP: Create games for mobile, web and console which hinge team work.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460414-e88d5d6a-f638-1" include="97735"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Dave Evans & Will Eastcott

PlayCanvas [bs_collapse id="collapse_4a7a-916f"]
[bs_citem title="Full bio" id="citem_03df-9d84" parent="collapse_4a7a-916f"]

Twitter: @Playcanvas

PlayCanvas was founded by Dave Evans and Will Eastcott in 2011.

PlayCanvas is bringing game development into the 21st century by creating cloud-hosted game development and publishing tools.

USP: A social game development platform with a focus on collaboration and accessibility.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460416-d35772fe-2b75-9" include="97736"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]David Fullick & Dan Griffiths

Monster and Monster [bs_collapse id="collapse_34a9-f89b"]
[bs_citem title="Full bio" id="citem_fa95-d881" parent="collapse_34a9-f89b"]

Twitter: @Baronvonmonster

Monster and Monster was founded in 2011 by David Fullick & Dan Griffiths.

Taking everything they learned from developing games for major franchises such as Doctor Who, Heroes and the Olympics, they now work on their own IP’s creating interactive experiences for both mobile and the web, whilst collaborating with an ever growing list of artists, writers and musicians.

USP: Creating mobile and web games for entertainment, edification and occasional education.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460419-d9e2dc42-53cb-9" include="97737"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Farley, Jamie Bryan and Robert Henning

Tag Games [bs_collapse id="collapse_8259-6e5f"]
[bs_citem title="Full bio" id="citem_abf5-320f" parent="collapse_8259-6e5f"]

Twitter: @taggames

Tag Games was founded in 2006 by Paul Farley, Jamie Bryan and Robert Henning.

Tag Games specialises in crafting amazing games for tablet and mobile devices. Their expertise covers everything from live, server based free-to-play games to standalone premium titles.

USP: The studio's output consists of a mix of original IP development and commissioned work.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460420-56429538-b303-8" include="97738"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Mark Ettle

Cobra Mobile [bs_collapse id="collapse_8f05-4dd4"]
[bs_citem title="Full bio" id="citem_4ec0-8614" parent="collapse_8f05-4dd4"]

Twitter: @cobramobile

Cobra Mobile was founded in 2005 by Mark Ettle.

Cobra Mobile is an international game developer and publisher. They originally produced games for Java based mobile phones, they then moved on to making other mobile games.

USP: Award winning international game developer that publish games for Mobile Tablet, Smart TV and PC.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460421-17675147-adb5-10" include="97739"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Stuart Reid, Brian McNicoll & Stuart Anderson

Dynamo Games [bs_collapse id="collapse_4b11-6e97"]
[bs_citem title="Full bio" id="citem_654e-ea85" parent="collapse_4b11-6e97"]

Twitter: @dynamogames

Dynamo Games Ltd was established in 2004 in Dundee.

Dynamo is an award winning studio best known for sports titles such as the Championship Manager mobile series and casual games such as The Crystal Maze based on the hit show. They have successfully produced chart topping titles on multiple platforms including Mobile, Facebook, Web and handhelds.

USP: Creating games for mobile, Facebook and Web platforms.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460422-c6c26546-b518-4" include="97740"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paddy & John Sinclair and Chris Wright

Proper Games Ltd [bs_collapse id="collapse_3be0-91bd"]
[bs_citem title="Full bio" id="citem_da20-9057" parent="collapse_3be0-91bd"]

Twitter: @proper_games

Proper Games was founded in 2006 by Chris Wright and Paddy & John Sinclair.

As one of the leading independent game development studios in the UK, they are registered as an official developer across all major home console and mobile formats. Together they have many years of valuable industry experience that enables them to thrive on projects of any size and on any platform.

USP: The company specialises in downloadable games and content.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460423-8627a165-d615-0" include="97741"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Anna Marsh

Tickity Boom Games [bs_collapse id="collapse_bded-de67"]
[bs_citem title="Full bio" id="citem_e28c-02f0" parent="collapse_bded-de67"]

Twitter: @tktyboomgames

Tickity Boom founded in 2014 by Anna Marsh.

Tickity Boom is a game developer committed to creating smart, accessible free to play games and supporting technology systems for the largest demographic of gamers in the mobile market: Women! With a unique mix of puzzling, collecting, social features and engaging narrative, our games promise to delight and captivate.

USP: Creating free to play mobile games for women.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460424-f25d2cd9-723e-1" include="97742"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Gouge, Alex Rigby, Gareth Jones & Adrian Jones

Playdemic[bs_collapse id="collapse_bbdd-5cff"]
[bs_citem title="Full bio" id="citem_3bdb-fa1d" parent="collapse_bbdd-5cff"]

Twitter: @playdemicstudio

Playdemic is a social games company based in founded in 2010 by Paul Gouge, Alex Rigby, Gareth Jones & Adrian Jones

Playdemic are focused upon creating market leading games and brands aimed at mass market audiences and primarily publish their titles Facebook.

USP: Playdemic is a gaming company that develops social games for mass market audiences.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460425-da38bb58-119b-2" include="97743"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Matthew Wiggins and Alan Harding

Moji Works [bs_collapse id="collapse_e732-a540"]
[bs_citem title="Full bio" id="citem_02c0-5b75" parent="collapse_e732-a540"]

Twitter: @mojiworkshq

Moji Works was founded by Matthew Wiggins and Alan Harding in 2016.

Moji Works is a game development company that builds games for chat and messaging platforms such as Facebook.

USP: They are the first iMessage games publisher.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460426-0c8cd47a-7013-7" include="97744"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Grant Duncan, Ryan Doyle, Sean Murray & David Ream

Hello Games [bs_collapse id="collapse_34d8-f43c"]
[bs_citem title="Full bio" id="citem_d865-0ba4" parent="collapse_34d8-f43c"]

Twitter: @hellogamesHello Games was founded in 2009 by Grant Duncan, Ryan Doyle, Sean Murray and David Ream.

Hello Games is best known for its Joe Danger series a side-scrolling video game incorporating elements of racing and platform games.

USP: A video game development and publishing company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460427-9a06d8bc-47b5-8" include="97745"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Laurent Maguire & Ben Murch

Rodeo Games [bs_collapse id="collapse_ca5f-74fa"]
[bs_citem title="Full bio" id="citem_20d6-6fda" parent="collapse_ca5f-74fa"]

Twitter: @rodeogames

Rodeo games was founded in 2010 by Laurent Maguire and Ben Murch. The team came together after giving up their jobs developing AAA games to bring something new to mobile gaming.

Rodeo games develop and self-publish turn-based strategy games. One of their most well-known games is Deathwatch: Tyranid Invasion, a turn based strategy game.

USP: An iOS games developer and publishing company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460427-2ef1637c-e7c4-2" include="98156"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Matt Gambell

Skatanic Studios [bs_collapse id="collapse_2746-06f5"]
[bs_citem title="Full bio" id="citem_4aab-af72" parent="collapse_2746-06f5"]

Twitter: @SkantanicStudios

Skatanic Studios is a one man game development studio based in Brighton, United Kingdom and headed by Media Production graduate Matt Gambell. Founded in 2014.

Skatanic Studios are currently working on Living The Deal, a business management life sim.

USP: A small independent development studio dedicated to making simulation strategy games for PC/Mac.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460428-a738a9e3-5f75-0" include="97747"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Don Whiteford, Carl Jackson, Rob Anderson, Mat Draper and Andy Bate

Nomand Games [bs_collapse id="collapse_be01-9164"]
[bs_citem title="Full bio" id="citem_2530-bc18" parent="collapse_be01-9164"]

Twitter: @NomandGames

Nomad Games was founded in 2011 by Don Whiteford Carl Jackson, Rob Anderson, Mat Draper and Andy Bate.

Nomand Games are the creators of Talisman: Digital Edition and Talisman: The Horus Heresy for PC and mobile.

USP: A digital game developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460429-9dd55200-c535-4" include="97748"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Tom Beardsmoe and Paul Crabb

Coatsink [bs_collapse id="collapse_8f26-a601"]
[bs_citem title="Full bio" id="citem_7a2f-f4a0" parent="collapse_8f26-a601"]

Twitter: @Coatsink

Coatsink is a passionate and talented indie team established in 2009 by Tom Beardsmore and Paul Crabb.

Coatsink has grown into a recognised face in the independent developer community, growing VR industry, and applications market. They are currently working on some original projects for release on PC, Oculus Rift/Samsung Gear VR, and console while also doing work-for-hire for a couple of international studios.

USP: A passionate indie team working on VR games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460430-55f17a64-5fdb-9" include="97749"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Finn “Tiy” Brice

Chucklefish Games [bs_collapse id="collapse_552f-2cbc"]
[bs_citem title="Full bio" id="citem_bec0-8ed0" parent="collapse_552f-2cbc"]

Twitter: @chucklefishltd

Chucklefish Games was founded in 2011 by Finn “Tiy” Brice.

Chucklefish specialises in role-playing games, and are best known for their title Starbound, as well as for publishing Risk of Rain and Stardew Valley.

USP: Create role-playing games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460431-5869583f-f3a1-0" include="97750"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jay Armstrong

Massive Monster[bs_collapse id="collapse_b9a3-cabc"]
[bs_citem title="Full bio" id="citem_75d0-5e20" parent="collapse_b9a3-cabc"]

Twitter: @massivemonster

Massive Monster was founded in 2014 by Jay Armstrong. The company is made up of 5 members; 3 of which were previously known as Megadev and before that were part of the highly successful iomo studio. The other two worked under the names Art by Jimp and Jay Armstrong Games and made lots of flash games.

Massive Monster create exciting and engaging games for a wide range of platforms, from mobile apps to standalone desktop applications.

USP: A game development studio creating colourful artwork and memorable characters.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][/vc_tta_section][vc_tta_section i_icon_fontawesome="fa fa-user" title="Fast Lane" tab_id="1456214872313-c193fbed-ee44" add_icon="true"][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460432-bca7221d-d80b-6" include="97759"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Eugene Hopkinson

VoxelStorm [bs_collapse id="collapse_b7ed-b083"]
[bs_citem title="Full bio" id="citem_8c35-138f" parent="collapse_b7ed-b083"]

Twitter: @VoxelStorm

VoxelStorm was founded in 2012 by Eugene Hopkinson.

VoxelStorm writes their game engines in-house, allowing them to have full control over what they are producing. They focus on self-built 3D engines and innovative game designs.

USP: A small indie game studio designing innovative games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460434-f6eb5154-b648-2" include="97758"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Dan Pinchbeck and Jessica Curry

The Chinese Room [bs_collapse id="collapse_27be-9f22"]
[bs_citem title="Full bio" id="citem_0c46-97d8" parent="collapse_27be-9f22"]

Twitter: @ChineseRoom

The Chinese Room was founded in 2007 by Dan Pinchbeck and Jessica Curry. The company originated from a mod team for Half-Life 2, based at the University of Portsmouth.

The Chinese Room is an independent video game development studio best known for working on experimental first-person games, such as the Half-Life 2 mod Dear Esther, and co-developing its full-fledged remake.

USP: A game development studio making worlds to explore and stories to discover.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460436-c4f7fa13-bd1a-0" include="97757"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jim Piggot

Nitrospark [bs_collapse id="collapse_853a-c3bc"]
[bs_citem title="Full bio" id="citem_bd21-0e0a" parent="collapse_853a-c3bc"]

Twitter: @Nitrospark

Formally known as TPLD, Nitrospark was founded in 2008 by Jim Piggot.

Nitrospark have been in the business of secure and private virtual worlds and this period has seen product development and early customer adoption to a point where it is now a leading contender in the fast-growing market of on line communications.

USP: Creators of virtual reality games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460437-fe26c241-deb4-9" include="97760"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Cliff Harris

Positech Games [bs_collapse id="collapse_ddd4-0c07"]
[bs_citem title="Full bio" id="citem_fd29-7b57" parent="collapse_ddd4-0c07"]

Twitter: @Cliffski

Positech Games is a video game developer founded by the former Lionhead Studios programmer Cliff Harris.

Positech is known for making complex simulation games. One of their most notable publications is their political strategy games ‘Democracy’.

USP: They publish PC games and games for Facebook.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460439-5fb1e62b-b12f-7" include="97761"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Georgina Bensley

Hanako Games [bs_collapse id="collapse_4e5e-d9d1"]
[bs_citem title="Full bio" id="citem_824e-01bd" parent="collapse_4e5e-d9d1"]

Twitter: @HanakoGames

Hanako Games was founded in 2003 by Georgina Bensley.

Hanako Games is an independent video game development company that develops PC games mostly involving female protagonists, centered on fantasy-and anime-inspired style. The website provides free demos for all of the games along with downloadable wallpapers. Hanako Games is an affiliate of Winter Wolves, Tycoon Games and sakevisual.

USP: Creating games with predominantly female protagonists.


[/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460440-3f79f4f5-0ad9-0" include="97762"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Simon Bradbury and Eric Ouellette

Firefly Studios [bs_collapse id="collapse_82d6-5175"]
[bs_citem title="Full bio" id="citem_e564-9933" parent="collapse_82d6-5175"]

Twitter: @Fireflyworlds

Firefly Studios Limited is a video game developer formed by Simon Bradbury and Eric Ouellette.

The company has focused on historic real-time strategy titles for the PC and Macintosh systems, and is best known for its ‘Stronghold’ series of games.

USP: They make games for PC and Mac systems.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460441-fb4476a3-47fa-3" include="97763"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]John Brogan

Fan Studios [bs_collapse id="collapse_e07c-0260"]
[bs_citem title="Full bio" id="citem_d3bb-207f" parent="collapse_e07c-0260"]

Twitter: @FanStudioUK

Fan Studio was founded in 2008 by John Brogan. They specialise in mobile game app development and gamification strategies.

Fan Studio has been a top iPhone game development company for years and is the company of choice for many businesses across UK, UAE, Canada and USA.

USP: A mobile game app development company.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460443-fe6e8e01-2593-3" include="97764"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Jay Adeloye and Steve Smith

Drop Dead Interactive [bs_collapse id="collapse_9be2-5f5a"]
[bs_citem title="Full bio" id="citem_6ec8-d72f" parent="collapse_9be2-5f5a"]

Twitter: @DropDeadInt

Drop dead interactive was founded in 2012 by Jay Adeloye and Steve Smith. Jay has a background in software development with game design and programming and Steve is experienced in filmography and media.

Drop Dead Interactive are an independent games creator, one of their games is Gear Gauntlet, a fun but rage inducing 2D action arcade game.

USP: An independent games studio.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460444-85a00d3e-510f-3" include="97765"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Andy Zoro and Alex Wafer

Pixel Toys [bs_collapse id="collapse_cfd4-78bc"]
[bs_citem title="Full bio" id="citem_1b0c-0854" parent="collapse_cfd4-78bc"]

Twitter: @pixeltoysltd

Pixel Toys were founded in 2012 by Andy Zoro and Alex Wafer. The duo left Freestyle in 2012 and set up indie studio Pixel Toys where they began to work on mobile games.

Pixel Toys find the themes that global audiences can engage with, and reinvent them into exciting new experiences which are graphically rich and provide gripping and rewarding gameplay.

USP: They create entertainment for mobile, tablet and VR audiences.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460445-cc63354f-ca8f-10" include="97766"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]David Stephen, Ian Bullock, Edwin Smith and Andrew Wood

Feral Interactive [bs_collapse id="collapse_f4c3-d53c"]
[bs_citem title="Full bio" id="citem_b9f8-f887" parent="collapse_f4c3-d53c"]

Twitter: @FeralGames

Feral Interactive is a video games publisher for MacOS and Linux platforms founded by David Stephen, Ian Bullock, Edwin Smith and Andrew Wood.

Feral Interactive works with publishers such as Square Enix, 2K Games, Sega, Warner Bros., Interactive Entertainment and Codemasters. Feral develops and publishes ports of its partners' popular games including the Total War series, Batman: Arkham, Tomb Raider and XCOM: Enemy Unknown.

USP: They develop video games for MacOS and Linux systems.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460446-0e7da3cc-f464-6" include="97767"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Mark Greenshields, Bryan McPail and Christian Erskine

Fireband Games [bs_collapse id="collapse_b47e-68ce"]
[bs_citem title="Full bio" id="citem_2fbe-b34f" parent="collapse_b47e-68ce"]

Twitter: @firebandgamesFirebrand Games was founded in 2006 and is run by Mark Greenshields.

The Firebrand is a video game development company. The team specialises in the production of racing games.

USP: Video games company with a focus on racing games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460447-ca41e50d-2d70-1" include="97768"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Mark Cale

System 3 Software Ltd [bs_collapse id="collapse_2d6f-7653"]
[bs_citem title="Full bio" id="citem_cc35-24a7" parent="collapse_2d6f-7653"]

Twitter: @system3games

System 3 Software is a video game developer and publisher founded by Mark Cale.

System 3 Software have created games such as The Last Ninja, Myth: History in the Making, International Karate, Putty, Constructor and its 1999 sequel Street Wars: Constructor Underworld (also known as Mob Rule) as well many other games.

USP: They create games for console, PC and mobile.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460448-c972d09d-838e-0" include="97769"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Wedgewood, Richard Jolly and Arnout van Meer

Splash Damage Ltd [bs_collapse id="collapse_ac4a-c761"]
[bs_citem title="Full bio" id="citem_19b0-6f8c" parent="collapse_ac4a-c761"]

Twitter: @splashdamage

Splash Damage Ltd was founded in 2001 by Paul Wedgewood, Richard Jolly and Arnout van Meer.

Splash Damage is an independently owned video game developer that specialises in multiplayer first-person shooter video games. The studio is best known as the creator of the Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars.

USP: A independent game developer.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460449-dad0e384-47d6-0" include="97770"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Karl Jeffery

Climax Studios [bs_collapse id="collapse_01d5-6f1c"]
[bs_citem title="Full bio" id="citem_ec75-c7c6" parent="collapse_01d5-6f1c"]

Twitter: @climaxstudios

Climax Studios was founded by Karl Jeffery.

Climax Studios are multi-platform developers aiming to deliver leading AAA game experiences, whatever the platform, that are immersive, engaging and deliver content that’s iconic and fun.

USP: A multi-platform game developer creating partnerships with Microsoft Games and Sony Entertainment.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460450-bea093d3-9aaa-4" include="97771"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Charles Cecil, Tony Warriner, David Sykes and Noirin Carmody

Revolution Software [bs_collapse id="collapse_6368-56bf"]
[bs_citem title="Full bio" id="citem_c6d4-6ee0" parent="collapse_6368-56bf"]

Twitter: @revbot

Revolution Studios was founded by Charles Cecil, Tony Warriner, David Sykes and Noirin Carmody.

The company specialise in writing adventure games, including ‘Beneath a Steel Sky’, and the ‘Broken Sword’ series which have sold over 4 million copies worldwide and have earned £100 million.

USP: Creates adventures games for computers.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460451-53a4db23-3473-3" include="97780"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Fergus McNeil

FinBlade [bs_collapse id="collapse_842b-4da1"]
[bs_citem title="Full bio" id="citem_cd90-aaa4" parent="collapse_842b-4da1"]

Twitter: @FineBladeDotCom

FinBlade was founded 2011 by Fergus McNeil who has been designing and creating games since the early 1980s.

FinBlade turn traditional games and turn them into mobile games such as Wordsearch and Monster Snake.

USP: Creation of original and traditional games for mobile.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460452-5b41e9ec-de92-8" include="97772"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Douglas and Richard Hare

Outplay Entertainment Ltd [bs_collapse id="collapse_c391-4ca6"]
[bs_citem title="Full bio" id="citem_a32f-4dd2" parent="collapse_c391-4ca6"]

Twitter: @outplayent

Outplay Entertainment is the largest independent mobile developer in the Uk and was founded in 2010 by Douglas and Richard Hare.

With an obsessive focus on quality, their 150-strong team has developed several critically acclaimed original games which include, Alien Creeps TD, Mystery Match, Crafty Candy and Bubble Genius as well as Angry Birds POP! in partnership with Rovio.

USP: They make free social mobile games to enjoy with friends.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460453-5955ed82-a896-1" include="97773"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Stewart Gilray

Just Add Water (Developments) Ltd. [bs_collapse id="collapse_c5ab-6d8d"]
[bs_citem title="Full bio" id="citem_84be-b983" parent="collapse_c5ab-6d8d"]

Twitter: @jawltd

Just Add Water was founded in 2006 by developer Stewart Gilray.

The studio worked as a sub-contractor on a number of titles before moving onto its first unique project, Sony-published retro shooter ‘Gravity Crash’ in 2008. PS3 and PSP versions were also released.

USP: They Develop games for PS4, Xbox One, PS3, VITA, PC, Mac and Linux.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460454-b3ed6f11-e7c0-2" include="97774"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Alex Amsel and Mark Fitt

Tuna Technologies [bs_collapse id="collapse_4f8e-a6af"]
[bs_citem title="Full bio" id="citem_5083-2dd9" parent="collapse_4f8e-a6af"]

Twitter: @alex_amsel

Tuna Technologies was founded in 1998 by Alex Amsel and Mark Fitt.

Tuna Technologies are an award nominated boutique game production company who specialise in developing projects for mobile, traditional gaming and on-line platforms. With over a decade of experience in the field, they work with a range of partners including marketing and advertising agencies, independent game developers, and solo artists.

USP: A boutique game production company specialising in mobile projects.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460455-16a235e6-ae62-5" include="97775"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Mike Hawkyard

Amuzo [bs_collapse id="collapse_8179-0198"]
[bs_citem title="Full bio" id="citem_2a7c-145d" parent="collapse_8179-0198"]

Twitter: @amuzogames

Amuzo was founded in 1998 by Mike Hawkyard.

Amuzo harness the power of play to engage, educate and inspire mobile audiences around the world. They design and develop award-winning, chart topping apps and games that connect some of the world's top brands with their audiences.

USP: They creating highly engaging and visually stunning casual games.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460456-b9e2afef-0f0c-0" include="97776"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Paul Heydon, David Lau-Kee and Chris Lee

Playhubs [bs_collapse id="collapse_19e8-61cc"]
[bs_citem title="Full bio" id="citem_e83c-1a14" parent="collapse_19e8-61cc"]

Twitter: @PLAYHUBS

Playhubs was founded in 2014 by Paul Heydon, David Lau-Kee and Chris Lee.

Playhubs are the destination for games industry entrepreneurs. A co-working space and dedicated exclusively to games, playhubs is home to a determined, professional and passionate group of members who are working hard to become the future disruptors in the global tablet, mobile and online games industry.

USP: Co-Working space for Game Developers.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460457-9a970556-2fd8-5" include="97777"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Iain Gilfeaher, Michael Movel and Chris Roe

Fat Pebble [bs_collapse id="collapse_ebed-a322"]
[bs_citem title="Full bio" id="citem_0ed2-bd5c" parent="collapse_ebed-a322"]

Twitter: @FatPebble

Fat Pebble was founded in 2011 by Iain Gilfeaher, Michael Movel and Chris Roe. The founders all have extensive experience in the games industry and started working on their first game ‘Clay Jam’ in 2011.

Fat Pebble want their games to be made in a lovingly crafted way, with all their games made using clay puppets paper or porridge.

USP: Fat Pebble make handmade games from everyday items.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460457-04bbeb93-3d2f-6" include="97782"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Kostas Zarifis

Kinesthetic Games [bs_collapse id="collapse_5b27-b6b9"]
[bs_citem title="Full bio" id="citem_eedf-a022" parent="collapse_5b27-b6b9"]

Twitter: @kinestheticltd

Kinesthetic Games was founded 2011 by Kostas Zarifis.

Kinesthetic Games are an independent team of highly experienced game developers. They was formed with a simple goal in mind: to leverage its team members’ boundless creativity and multi-year careers in making games. The first game they have worked on is Kung Fu Superstar.

USP: A small independent team of experienced, passionate and motivated game developers.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460458-06f7e1e1-2564-8" include="97779"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Malath Abbas

Biome Collective [bs_collapse id="collapse_c136-2137"]
[bs_citem title="Full bio" id="citem_8965-52a4" parent="collapse_c136-2137"]

Twitter: @biomecollective

Biome Collective was founded by Malath Abbas in 2015.

Biome Collective is a co-working space for people who want to create, collaborate and explore games, digital art and technology.

USP: A co-working space for gaming entrepreneurs.

[/bs_citem][/bs_collapse][/vc_column_text][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner width="1/4"][vc_media_grid element_width="12" grid_id="vc_gid:1494840460459-b2e092d1-73e0-6" include="97781"][/vc_column_inner][vc_column_inner width="3/4"][vc_column_text]Lee Bamber and Rick Vanner

The Game Creators [bs_collapse id="collapse_7795-917b"]
[bs_citem title="Full bio" id="citem_d914-6757" parent="collapse_7795-917b"]

Twitter: @TheGameCreators|The Game Creators founded in 1999 by Lee Bamber and Rick Vanner.

The Game Creators are a company that primarily develop and market game development tools for Windows. They also electronically publish a number of other game development tools and utilities made by other parties, such as 3d modelling tools and media.

USP: A game publisher and development company.